Individual, Team, or P4T Organization Goals can be added to step or distance virtual challenges.
You can add, edit or remove goals both before a challenge has started, and/or after it has started.
Participants track their goal(s) progress and will receive app notifications and animations after goal completion.
If a user/team/org reaches a goal before the challenge end date, the leaderboards will continue to update. Meet and exceed!
You have the option to create up to 3 goals per challenge:
Individual - Each participant attempts to reach a goal during the challenge period.
Team - Team members contribute toward a common goal during the challenge period.
Organization - All participants contribute toward a common goal during the challenge period.
The challenge type you choose will determine the metric displayed on the leaderboards. Keep this in mind when creating your challenge goal(s). If you want both a step goal and a distance goal, consider creating two separate challenges with the same start and end dates.
Step - steps
Distance - kilometers or miles
Daily Step Goal - already based on a set step goal
Virtual Race - already based on a set qualifying distance requirement
Adventure - already based on a set distance goal
Adding Challenge Goals
You can set goals in Step 2 - Challenge Rules when creating a challenge. You must complete the required Challenge Info in Step 1 (Challenge Title and Start & End Dates) and click Continue. Scroll down to the bottom.
1. Click the box of whichever challenge goal(s) you want to add.
2. Enter the goal value in the box that appears. Repeat the process as needed.
3. Click Continue, finish Step 3 Challenge Details and then click Publish.
Late Addition, Editing or Removing Goals
If you find you made a mistake before or after a challenge starts, or you want to add a goal later in the challenge, you can do so by adjusting the challenge settings.
1. Access the challenge in the Admin platform in the Overview window or the Manage Challenges window, and click the Edit button/icon.
2. Click the Challenge Rules button in the blue bar, or, and add/edit/remove as necessary.
3. Click the Continue button until you reach Step 4 - Preview and then click Save. Your changes will not take effect unless you click the Save button.
Leaderboard Appearance - Admin Platform & Pacer App
Once you publish a challenge, you can view the leaderboard and goals in the Admin platform. Click the specific challenge you want to view, and then scroll down to Challenge Rules. All set challenge goals will be displayed.
If you set an Organizational goal, a challenge progress tracker will appear in the Admin platform. Once the challenge officially starts and is underway, the goal progress will update. You will see goal totals and percent completed to date.
Note: the Admin platform does auto-refresh, so you will need to refresh your browser on occasion.
P4T Challenge leaderboards in the Pacer app are visible once a participant joins a P4T Org with upcoming or underway challenges. They will appear on a user's home screen when they launch the app.
If the challenge includes an individual goal, participants can track it on the home screen leaderboard button. The progress bar will update as a participant syncs data (launches Pacer app on a smartphone) during the challenge period. If the challenge is set for a future date, the leaderboard is inactive and thus has no progress to track. Once the start date is reached, the leaderboard will go live and goal progress update as participants sync.
The small red flag on the progress bar indicates the daily pace required to reach the goal by the challenge end date.
Participants will see challenge goals displayed on top of the challenge leaderboard. If there are no goals, the leaderboard will display individual, team, and organizational totals for the challenge period based on the challenge type.
Challenge Goal Completion
If an individual or team completes their challenge goal:
The progress bar in the app will reach 100%. Each participant will receive a goal completion notification on the app's home screen. When they access the leaderboard, party confetti will fall down the screen. A party hat icon will then display next to the goal's completion percentage.
The participant/team will remain in the challenge until the challenge ends. Steps/distance will continue to update in the leaderboards as long as users sync. Goal completion percentage will continue to increase.
Admins will not receive any Admin platform notifications. Challenge data can be downloaded from the Admin platform and a goal column could be added to the individual or team data pages to track goal progress.
If an organization completes the challenge goal:
The progress bar in the app will reach 100%. When they access the leaderboard, party confetti will fall down the screen. The trophy icon in the app leaderboard will change to gold.
Steps/distance will continue to update in the leaderboards as long as users sync and the goal completion percentage will continue to increase.
Admins will not receive any Admin platform notifications. The challenge progress circle in the Admin platform will be filled, and the goal completion percentage will continue to increase.
Challenge Goals vs Daily Limits
Challenge goals are set to motivate participants during the entire challenge period. They are something to meet or exceed.
Daily limits are a tool to limit how fast someone can reach a goal. It also can help control hyper-competition or challenges where all data types are allowed.
You can set both challenge goals and daily limits for one challenge. Remember you can edit both at any time before or during a challenge. It's recommended to not change them more than once - participants don't like a lot of rule changes during a challenge.
Challenge Goals & Enterprise Subscription Periods
You cannot create a challenge with an end date that exceeds your Enterprise subscription period. Keep this in mind when creating challenge goals.
If your Enterprise subscription will end before your goals are met, contact your Pacer representative or P4T Support for extension options.